Начало билдера предметов и фикс билдера аддона
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import json
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bp_root = "/behavior_pack"
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item_default = json.load(open("template\item.json", "r", encoding='utf-8'))
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texture_list = json.load(open("resource_pack\\textures\item_texture.json", "r", encoding='utf-8'))
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texture_keys = list((texture_list["texture_data"]).keys())
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count = 0
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keys_succ = []
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for ii in texture_keys:
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print(count, "-", ii)
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keys_succ.append(str(count))
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count += 1
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name_cat_t = input("Имя категории предмета> ")
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if name_cat_t in keys_succ:
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name_cat = texture_keys[int(name_cat_t)]
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else:
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name_cat = name_cat_t
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name_item_id = input("ID предмета> ")
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type_rec = input("Тип рецепта> ")
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if type_rec in ["1"]:
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rec_default = json.load(open("template\\rec"+type_rec+".json", "r", encoding='utf-8'))
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count_res = int(input("Сколько получается> "))
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name_rec_file = name_cat + "_" + name_item_id + ".json"
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rec_default["minecraft:recipe_shaped"]["description"]["identifier"] = name_cat + ":" + name_item_id
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rec_default["minecraft:recipe_shaped"]["result"]["item"] = name_cat + ":" + name_item_id
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rec_default["minecraft:recipe_shaped"]["result"]["count"] = count_res
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json.dump(rec_default, open("behavior_pack\\recipes\\"+name_rec_file, "w", encoding='utf-8', indent=4), ensure_ascii=False)
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print("Рецепт создан!")
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else:
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print("Рецепт не будет создан!")
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num_frame = int(input("Номер текстуры> ")) - 1
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name_item_vis = input("Имя предмета> ")
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print("Создание предмета!")
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