Files
IMoO/item_gen.py
T

40 lines
1.5 KiB
Python

import json
bp_root = "/behavior_pack"
item_default = json.load(open("template\item.json", "r", encoding='utf-8'))
texture_list = json.load(open("resource_pack\\textures\item_texture.json", "r", encoding='utf-8'))
texture_keys = list((texture_list["texture_data"]).keys())
count = 0
keys_succ = []
for ii in texture_keys:
print(count, "-", ii)
keys_succ.append(str(count))
count += 1
name_cat_t = input("Имя категории предмета> ")
if name_cat_t in keys_succ:
name_cat = texture_keys[int(name_cat_t)]
else:
name_cat = name_cat_t
name_item_id = input("ID предмета> ")
type_rec = input("Тип рецепта> ")
if type_rec in ["1"]:
rec_default = json.load(open("template\\rec"+type_rec+".json", "r", encoding='utf-8'))
count_res = int(input("Сколько получается> "))
name_rec_file = name_cat + "_" + name_item_id + ".json"
rec_default["minecraft:recipe_shaped"]["description"]["identifier"] = name_cat + ":" + name_item_id
rec_default["minecraft:recipe_shaped"]["result"]["item"] = name_cat + ":" + name_item_id
rec_default["minecraft:recipe_shaped"]["result"]["count"] = count_res
json.dump(rec_default, open("behavior_pack\\recipes\\"+name_rec_file, "w", encoding='utf-8', indent=4), ensure_ascii=False)
print("Рецепт создан!")
else:
print("Рецепт не будет создан!")
num_frame = int(input("Номер текстуры> ")) - 1
name_item_vis = input("Имя предмета> ")
print("Создание предмета!")